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Cities skylines mods no regional trains
Cities skylines mods no regional trains




  1. CITIES SKYLINES MODS NO REGIONAL TRAINS DRIVERS
  2. CITIES SKYLINES MODS NO REGIONAL TRAINS FULL

There are many modes of transportation which are unlocked through milestones you can set up a bus network, dig metro tunnels, lay down tracks for passenger and cargo trains, build both passenger and cargo terminals for ships and build an airport. Transportation is one of the services in Cities: Skylines. Take a look at this guide - it's pretty in depth, and describes a lot of the mechanics of the game in detail.A harbor and cruise ship, one example of transportation in Cities: Skylines. The game isn't a realistic simulation of real life transportation - it has its own set of rules, and you either need to learn them (which we're trying to teach you) and adjust how you make things (such as train systems, separating your external trains/lines from purely internal trains/lines, or road layouts), or don't learn them, and keep running into these issues and you can continue moaning about it. Or, put an "on" ramp on the outside, so that it can join on the outside lane, and then move across when required to the inside lanes to exit again. I know it's "unrealistic", but if you have 2 exits from a highway close to each other - put one on the "outside" of the carriageway (coming off the overtaking lanes). What does work, however, is looking at where you traffic is going, and try to split it as much as possible. In most cases in this game, bigger roads do not help. This is why you are getting high utilisation of a single lane. Traffic is not taken into consideration at all. So, if your train doesn't make it in time, you get more trains, which adds to the traffic.Īnd with regards to traffic and roads - each vehicle, when it spawns at the start of its journey, calculates the route it will take, INCLUDING which lane on which bit of road. ( even though that is probably way to complex for a game, especially on this scale).Ĭlick to expand.If the trains slow down or stop because there's not enough space to change tracks, then the game spawns more trains because it still wants that cargo. I know I'm way to demanding, but I'd love a far better traffic simulation. ( if anything the right 2 lanes or all 3 should be jammed up).Īlso the ''keep to the right'' ( or left in the UK's case) doesn't seem to be existent, moving over to the left lanes only to overtake, give space to joining cars or in congestion.

CITIES SKYLINES MODS NO REGIONAL TRAINS DRIVERS

2 lanes left 2 lanes straight 2 lanes right) with also individual traffic lights for each turn ( preferably more customization with lanes, and traffic light timings, to give dominant traffic flows more green time and more lanes).Īnd the lane choice of the ai in general is appalling, I mean yes there are loads of dumb drivers IRL, but not so dumb, you won't see a traffic jam on just the middle lane, because further on the motorway splits into two. I miss wider (level) junctions, a 2x3 road crossing a 2x3 road, should have at least 6 lanes at the junctions ( eg.

CITIES SKYLINES MODS NO REGIONAL TRAINS FULL

Trains are often around half full to full in my game.

cities skylines mods no regional trains

I can easily say that for me this was probably the best game of the past 2 years ( or at least on par with gta5 ).Ĭlick to expand.Nope I haven't, this is ridiculous though, this doesn't happen IRL, I live near a busy railway myself with both local and regional traffic and stations every 2-3 miles or so, during the day there's a train every 5 minutes for both directions, you don't see train traffic jams though. And, because SC4 gets unstable for me ( crashes, performance issues, especially if you have over 5 gb's of mods) in larger cities for me, for me it is the better game/city sim.

cities skylines mods no regional trains

In other ways, this is by far the best city builder since SC4: Rush hour. So much more detail and balance required here. Other points is the traffic, it's better than pretty much every game out there, but in no way near similar to traffic simulation in real life. ( but I understand the limitations of both hardware and software). The scale is also wrong imo and the overall max city size is quite small. I'm an infrastructure ( road) geek, and the little amount mobility means in this game ( you can have a city that is half clogged up/congested and still function well) is disappointing for me. In a way I'm very disappointed in how some things were done in this game. But the contrast, between low and high density, should be at least tenfold of what it is now, not to mention the lack of an ''in between'' situation like mid density. Of course things can't be perfect in a game, the traffic is an example of this, it's unrealistic for the engine to track 500.000+ individual commuters like they are now. How is my city, with a seemingly huge amount of skyscrapers, only have 140k people ? How can those skyscrapers only contain 19 households, but some low density ''villa'' contain 4 households ? Click to expand.Well, the biggest issue with the game imho is the lack of contrast between the low and high density zones like in SC4, and the obvious lack of ''mid density'' ( eg.






Cities skylines mods no regional trains